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Fallout 4 skyrim conversions
Fallout 4 skyrim conversions











fallout 4 skyrim conversions

Yes this is correct, Oblivion and anything of that engine generation do not have Bodyslide that I'm aware of. Correct me if I am wrong, but I dont think sliders would work with the bodies of FO3 or FNV, different setup to Skyrim / FO4 - Edit : Same problem for Oblivion too, more bones etc on newer games so not possible to backport for that game (or if it is it would probably be a lot of work for Ousnius and Caliente for what is a very old game now). I dont think the other Fallouts have the Bodyslide setup either. Oblivion - I dont think there is a Bodyslide setup for that game

fallout 4 skyrim conversions

Just let me know and I'll do the homework.īeermotor said that Has Extra Directories does not work in that case, so it would need (I think) Tools\ folder adding. If you prefer I can format these as they are in Wrye Bash according to their Matched/Mismatched/Dirty/Skipped status. I've included a list of the usual skips (the directories are created but the executables are skipped). I wanted to include Fores New Idles (FNIS) since it is a popular animation replacer/registration mod. I've confirmed by reviewing several armor mods for both Skyrim and FO4 that contain BodySlide data. Most of the image formats used with the stock installers are. I've also created a file that contains a list of the different file extensions that are used with an explanation of what the custom file extensions are to the best of my knowledge. Here are two full file manifests of the Skyrim (same for both SSE and LE at the moment) and Fallout 4. As alt3rn1ty correctly pointed out I need to know what's inside those Tools - if nif/dds then they will be installed no matter the subfolders













Fallout 4 skyrim conversions