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Mass effect face code converter
Mass effect face code converter










Here is the list of what formats to save as for armors/clothing:ĭiff – DXT1 (no alpha) or DXT 5 (interpolated alpha) depending on the texture dds, you’ll need to choose “Generate MIP Maps” and also choose what type of. Photoshop does NOT support it without the plug-in ( download here).

  • You need an image editor that supports.
  • If you extracted files manually, you’ll need to do a couple things:

    mass effect face code converter

    If you followed my advice about extracting and saved your Texmod extracts as. Instead, here’s just a general overview for the different types of files:

    mass effect face code converter

    I won’t give a tutorial on how to use Photoshop because that would take forever. … Or use whatever image editor you’re comfortable with. Let’s talk about the second step, editing textures.

    mass effect face code converter

    Ok, so you know how to extract textures by now.












    Mass effect face code converter